Posted by Dinesh Bajaj (View Profile | View All Posts) at 9:08 AM
A shopaholic once famously quipped, "Whoever said money can't buy happiness, simply didn't know where to shop." The joke now seems to be on retailers as customers shop on their mobile device, television set, and not to forget, in different formats of brick-and-mortar retail stores. Given the heterogeneity of shop fronts and availability of brands at diverse price points, retailers - and not shoppers - seem to need therapy.
The shopper's digital genome compels the retail industry to reinvent itself to serve existing and emerging demographic segments. Just as the cable industry rises to the challenge of the digital 'cord-cutter' generation accessing content on their mobile devices, retailers need to serve millennial shoppers who prefer 'adding to cart' rather than paying at checkout counters. Even when shoppers visit the store, retailers need to influence their pathway to aisles that stock goods in their shopping lists.
Continue reading "What Shoppers Want: Shopping-friendly Tech" »
Posted by Michael A. Hendrix (View Profile | View All Posts) at 8:37 AM
Kong Qui, the Chinese philosopher once said, "If you think in terms of a year, plant a seed; if in terms of ten years, plant trees; if in terms of 100 years, teach the people." 2,500 years later, educational institutions are still experimenting with models of learning that address the needs of students.
A vast majority of the world's population, including natives in developed countries, do not lead a productive life due to the lack of basic education and skills programs. More importantly, the educated have not been taught to think creatively. Traditional education systems have not encouraged student engagement in the learning process, thus far.
Continue reading "Is The Tablet The Classroom Of The Future?" »
Posted by Krishnananda R Shenoy (View Profile | View All Posts) at 5:02 AM
If there is a sequel to Oliver Twist, the chimney sweepers would be using remote-controlled vacuum cleaners and tapping away on iPads.
The fourth industrial revolution is a refreshing change from the mass migration of manual labor and harsh working conditions in factories. Consumers co-create user-centric products, automation and mobility ensure an employee-friendly workplace, and disruptive technologies drive innovation beyond products and processes.
The industry landscape is influenced by two dominant shifts: the Internet of Things recognizes every object as a source of information; and the Industry 4.0 framework changes every aspect of manufacturing - research and development, product engineering and distribution. Cyber physical engineering and production systems create futuristic cars in the U.S.A., revive the British pottery industry, enable mass production of prefabricated houses in Japan, and redefine watch making in Switzerland.
Continue reading "The Changing Face Of Engineering " »