Posted by Ashish Goel (View Profile | View All Posts) at 7:55 AM
Soon we'll all be plugged into a connected healthcare network in which doctors can track our slightest missteps
The life sciences sector is a tale of two worlds. On the one hand, virulent strains of diseases are taxing governments and healthcare systems worldwide. Experts predict that there will be a significant shortage of doctors over the next two decades. And pharmaceutical R&D pipelines are drying up.
On the other hand, mobile technology is revolutionizing the industry. Patients will be able to relay important health information to their caregivers at the flick of a wrist. Epidemiologists will be able to track and predict outbreaks of disease by parsing mountains of data they receive from patients around the world. And the traditional visit to the doctor's office - with all that waiting in the reception room, surrounded by sick patients - might be a thing of the past.
Continue reading "How Connectivity Engages Patients & Healthcare Professionals" »
Posted by Ashish Goel (View Profile | View All Posts) at 6:50 AM
Xbox Kinect offers a new way to help children with autism [Source:
Commercial banks, it seems, are learning how to engage digital customers by making otherwise mundane things - such as applying for a mortgage - into challenging and even fun events. For instance, they would transform an application into an online quiz that not only makes the process fun. The format provides the bank with extra insights as to who wants that loan.
So I was particularly struck by a recent report that discussed how innovative firms in other industries are thinking about the benefits of playing games. One place you wouldn't expect there to be too many lighthearted moments is the hospital. Many stroke victims who end up in a hospital eventually learn from their doctors that although they've survived, they have a long and arduous road ahead of them. Rehabilitation is long, complicated, and expensive. There is new hope for stroke patients and it comes from the same technology that powers the popular Xbox video game system from Microsoft. By holding a wireless device in their hand, they can now play an opponent in a friendly game of tennis, for example. The key lies with the motion-sensor camera that makes games on Xbox so popular. In fact, a Montreal company has designed a set of exercises that stroke victims can use on an actual Xbox to help with their recoveries. Physical therapists can program a set of activities and exercises that are tailored for each patient. In fact, doctors and physical therapists have said that they see faster results with patients who use the home gaming system.
Continue reading "Repurposing Technology Takes Bold Innovation" »
Posted by Ashish Goel (View Profile | View All Posts) at 11:24 AM
Crowd-funding Drug Development: Justyna Leja at TEDMEDLive Imperial College 2013 [Source: https://www.youtube.com/watch?v=edeHvKDOmco]
One of the most exciting developments of the past few years has been the rise of crowd-funding. The basic idea is that if someone has a platform from which to put his business idea on display, there will be enough people around the world who will not only be interested in the idea but willing to contribute money towards the endeavor.
What crowd-funding has demonstrated is the sheer power of the digital consumer. In a bygone era, someone had to convince one or two entities that his idea was worthy of investment. Because of the digital community, individuals can pool their resources and act as their own big banks.
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